using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;

namespace DebugConsole
{
    /// <summary>
    /// This interface must be implemented by the class that
    /// holds all the needed game information, so the Debug 
    /// Console can take information for drawing.
    /// </summary>
    public interface IContainGameInfo
    {
        Game Game { get; }

        Matrix WorldMatrix { get; }
        Matrix ViewMatrix { get; }
        Matrix ProjectionMatrix { get; }
    }
}
